在AI研究中,合成动作计划通常使用了抽象地指定由于动作而导致的动作的描述性模型,并针对有效计算状态转换来定制。然而,执行计划的动作已经需要运行模型,其中使用丰富的计算控制结构和闭环在线决策来指定如何在非预定的执行上下文中执行动作,对事件作出反应并适应展开情况。整合行动和规划的审议演员通常需要将这两种模型一起使用 - 在尝试开发不同的型号时会导致问题,验证它们的一致性,并顺利交错和规划。作为替代方案,我们定义和实施综合作用和规划系统,其中规划和行为使用相同的操作模型。这些依赖于提供丰富的控制结构的分层任务导向的细化方法。称为反应作用发动机(RAE)的作用组件由众所周知的PRS系统启发。在每个决定步骤中,RAE可以从计划者获取建议,以获得关于效用功能的近乎最佳选择。随时计划使用像UPOM的UCT类似的蒙特卡罗树搜索程序,其推出是演员操作模型的模拟。我们还提供与RAE和UPOM一起使用的学习策略,从在线代理体验和/或模拟计划结果,从决策背景下映射到方法实例以及引导UPOM的启发式函数。我们展示了富豪朝向静态域的最佳方法的渐近融合,并在实验上展示了UPOM和学习策略显着提高了作用效率和鲁棒性。
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Are extralinguistic signals such as image pixels crucial for inducing constituency grammars? While past work has shown substantial gains from multimodal cues, we investigate whether such gains persist in the presence of rich information from large language models (LLMs). We find that our approach, LLM-based C-PCFG (LC-PCFG), outperforms previous multi-modal methods on the task of unsupervised constituency parsing, achieving state-of-the-art performance on a variety of datasets. Moreover, LC-PCFG results in an over 50% reduction in parameter count, and speedups in training time of 1.7x for image-aided models and more than 5x for video-aided models, respectively. These results challenge the notion that extralinguistic signals such as image pixels are needed for unsupervised grammar induction, and point to the need for better text-only baselines in evaluating the need of multi-modality for the task.
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We present Masked Audio-Video Learners (MAViL) to train audio-visual representations. Our approach learns with three complementary forms of self-supervision: (1) reconstruction of masked audio and video input data, (2) intra- and inter-modal contrastive learning with masking, and (3) self-training by reconstructing joint audio-video contextualized features learned from the first two objectives. Pre-training with MAViL not only enables the model to perform well in audio-visual classification and retrieval tasks but also improves representations of each modality in isolation, without using information from the other modality for fine-tuning or inference. Empirically, MAViL sets a new state-of-the-art on AudioSet (53.1 mAP) and VGGSound (67.1% accuracy). For the first time, a self-supervised audio-visual model outperforms ones that use external supervision on these benchmarks. Code will be available soon.
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Semantic navigation is necessary to deploy mobile robots in uncontrolled environments like our homes, schools, and hospitals. Many learning-based approaches have been proposed in response to the lack of semantic understanding of the classical pipeline for spatial navigation, which builds a geometric map using depth sensors and plans to reach point goals. Broadly, end-to-end learning approaches reactively map sensor inputs to actions with deep neural networks, while modular learning approaches enrich the classical pipeline with learning-based semantic sensing and exploration. But learned visual navigation policies have predominantly been evaluated in simulation. How well do different classes of methods work on a robot? We present a large-scale empirical study of semantic visual navigation methods comparing representative methods from classical, modular, and end-to-end learning approaches across six homes with no prior experience, maps, or instrumentation. We find that modular learning works well in the real world, attaining a 90% success rate. In contrast, end-to-end learning does not, dropping from 77% simulation to 23% real-world success rate due to a large image domain gap between simulation and reality. For practitioners, we show that modular learning is a reliable approach to navigate to objects: modularity and abstraction in policy design enable Sim-to-Real transfer. For researchers, we identify two key issues that prevent today's simulators from being reliable evaluation benchmarks - (A) a large Sim-to-Real gap in images and (B) a disconnect between simulation and real-world error modes - and propose concrete steps forward.
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We consider the problem of embodied visual navigation given an image-goal (ImageNav) where an agent is initialized in an unfamiliar environment and tasked with navigating to a location 'described' by an image. Unlike related navigation tasks, ImageNav does not have a standardized task definition which makes comparison across methods difficult. Further, existing formulations have two problematic properties; (1) image-goals are sampled from random locations which can lead to ambiguity (e.g., looking at walls), and (2) image-goals match the camera specification and embodiment of the agent; this rigidity is limiting when considering user-driven downstream applications. We present the Instance-specific ImageNav task (InstanceImageNav) to address these limitations. Specifically, the goal image is 'focused' on some particular object instance in the scene and is taken with camera parameters independent of the agent. We instantiate InstanceImageNav in the Habitat Simulator using scenes from the Habitat-Matterport3D dataset (HM3D) and release a standardized benchmark to measure community progress.
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National Health and Nutritional Status Survey (NHANSS) is conducted annually by the Ministry of Health in Negara Brunei Darussalam to assess the population health and nutritional patterns and characteristics. The main aim of this study was to discover meaningful patterns (groups) from the obese sample of NHANSS data by applying data reduction and interpretation techniques. The mixed nature of the variables (qualitative and quantitative) in the data set added novelty to the study. Accordingly, the Categorical Principal Component (CATPCA) technique was chosen to interpret the meaningful results. The relationships between obesity and the lifestyle factors like demography, socioeconomic status, physical activity, dietary behavior, history of blood pressure, diabetes, etc., were determined based on the principal components generated by CATPCA. The results were validated with the help of the split method technique to counter verify the authenticity of the generated groups. Based on the analysis and results, two subgroups were found in the data set, and the salient features of these subgroups have been reported. These results can be proposed for the betterment of the healthcare industry.
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In this work, we show how to learn a visual walking policy that only uses a monocular RGB camera and proprioception. Since simulating RGB is hard, we necessarily have to learn vision in the real world. We start with a blind walking policy trained in simulation. This policy can traverse some terrains in the real world but often struggles since it lacks knowledge of the upcoming geometry. This can be resolved with the use of vision. We train a visual module in the real world to predict the upcoming terrain with our proposed algorithm Cross-Modal Supervision (CMS). CMS uses time-shifted proprioception to supervise vision and allows the policy to continually improve with more real-world experience. We evaluate our vision-based walking policy over a diverse set of terrains including stairs (up to 19cm high), slippery slopes (inclination of 35 degrees), curbs and tall steps (up to 20cm), and complex discrete terrains. We achieve this performance with less than 30 minutes of real-world data. Finally, we show that our policy can adapt to shifts in the visual field with a limited amount of real-world experience. Video results and code at https://antonilo.github.io/vision_locomotion/.
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Adaptive optimization methods are well known to achieve superior convergence relative to vanilla gradient methods. The traditional viewpoint in optimization, particularly in convex optimization, explains this improved performance by arguing that, unlike vanilla gradient schemes, adaptive algorithms mimic the behavior of a second-order method by adapting to the global geometry of the loss function. We argue that in the context of neural network optimization, this traditional viewpoint is insufficient. Instead, we advocate for a local trajectory analysis. For iterate trajectories produced by running a generic optimization algorithm OPT, we introduce $R^{\text{OPT}}_{\text{med}}$, a statistic that is analogous to the condition number of the loss Hessian evaluated at the iterates. Through extensive experiments, we show that adaptive methods such as Adam bias the trajectories towards regions where $R^{\text{Adam}}_{\text{med}}$ is small, where one might expect faster convergence. By contrast, vanilla gradient methods like SGD bias the trajectories towards regions where $R^{\text{SGD}}_{\text{med}}$ is comparatively large. We complement these empirical observations with a theoretical result that provably demonstrates this phenomenon in the simplified setting of a two-layer linear network. We view our findings as evidence for the need of a new explanation of the success of adaptive methods, one that is different than the conventional wisdom.
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我们探索一种以数据为基础的学习方法来优化神经网络。我们构建神经网络检查点的数据集,并培训有关参数的生成模型。特别是,我们的模型是一个条件扩散变压器,鉴于初始输入参数向量以及提示的丢失,误差或返回,可以预测实现所需度量的参数更新的分布。在测试时,它可以在一个更新中优化具有看不见的参数的神经网络。我们发现我们的方法成功地生成了各种损失提示的参数。此外,它可以采样多模式参数解决方案,并具有有利的缩放属性。我们将方法应用于监督和强化学习中的不同神经网络体系结构和任务。
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我们实施和解释各种有涉及实际二次领域的监督学习实验,具有1、2和3。我们从数据科学的角度量化了匹配/不同奇偶校验的类别的相对困难,应用功能分析的方法论组件分析,并使用符号分类来开发适用于我们数据集的1、2和3类的机器学习公式。
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